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Serment - Contract With A Devil Update 8 Download

Updated: Mar 16, 2020





















































About This Game Serment - Contract with a Devil (or Serment, for short) is a visual novel - dungeon crawler hybrid where you play as a girl who was revived by a beautiful devil.Though, instead of claiming our heroine’s ever so cliche human soul, the devil demands a huge sum of money for payment. If the payment comes even one day late, the heroine's soul will return to the afterlife. And so, her light-hearted, comedic adventure to save up enough money before the deadline begins.Despite the dark sounding premise, the majority of Serment will be light-hearted slice of life events (more commonly known as cute girls doing cute things).Game features: Cute anime girls! 4 playable main characters, each with their own unique story and endings. More than 10 side characters, each with their own personalities and subplots. A dungeon crawler with manually designed puzzles and 100+ unique items to discover! A lot of cute anime girls! Turn-based RPG battles with simple mechanics but tons of depth. A detailed dating sim time management system. Cooking, crafting and fishing minigames! Light yuri (GxG) romance. Steam Achievements and Trading Cards. Did we mention that there will be cute anime girls? b4d347fde0 Title: Serment - Contract with a DevilGenre: RPGDeveloper:Nkt StudioPublisher:Sekai ProjectRelease Date: 1 Feb, 2019 Serment - Contract With A Devil Update 8 Download serment - contract with a devil gameplay. serment contract with a devil vndb. serment contract with a devil patch. serment - contract with a devil release date. serment - contract with a devil release date. serment contract with a devil patch. serment contract with a devil steam. serment contract with a devil cg. serment contract with a devil wiki. serment contract with a devil patch. serment contract with a devil free download. serment contract with a devil walkthrough. serment contract with a devil all characters. serment contract with a devil guide. serment contract with a devil download. serment contract with a devil download. serment contract with a devil review. serment - contract with a devil cheat engine. serment - contract with a devil 18+. serment - contract with a devil cheat engine. serment contract with a devil vndb. serment contract with a devil walkthrough. serment contract with a devil vndb. serment contract with a devil cheat engine. serment contract with a devil steam. serment contract with a devil cg. serment - contract with a devil demo. serment contract with the devil. serment contract with a devil walkthrough. serment contract with a devil floor 2. serment contract with the devil. serment contract with a devil wiki. serment contract with the devil. serment contract with a devil all characters. serment - contract with a devil cheat engine. serment contract with a devil wiki. serment contract with a devil floor 2. serment contract with a devil wiki. serment contract with a devil cg. serment contract with a devil cheat. serment - contract with a devil cheat engine. serment contract with a devil guide. serment - contract with a devil gameplay. serment - contract with a devil igg. serment contract with a devil cheat engine. serment - contract with a devil igg. serment contract with a devil steam. serment contract with a devil cheat engine. serment contract with a devil floor 2. serment contract with a devil review. serment contract with a devil free download. serment - contract with a devil igg. serment contract with a devil download. serment contract with a devil cheat. serment - contract with a devil 18+. serment contract with a devil free download. serment contract with a devil patch. serment - contract with a devil igg I've only played the game for about 3 hours and only on the 4th floor but enjoying the game very much so far. There's a lot I could say about how simple and great the tutorials are, how much I love the characters including tsundere maid, and about how absolutely ADORABLE the enemies are you murder in this game. But the best part about this game so far is how satisfying it is to paralysis lock a boss that is 8 levels higher than you. So if you like cheese strats in RPGs and fun but simple puzzle dungeons, then yeah, get this game.. Great game, worth playing or at least taking a look into it.. Neat little dungeon crawler with a very light VN touch.. game played offline on the release week-end without the latest patches)- Nice dungeon crawling / puzzle game, a little rough on the edges.- Especially recommended to people who don't mind time limits / time management, even if it is not THAT strict (similar to old Atelier PS2 games)- Quite worth the price.Some mechanics are counter intuitive (such as leaving the dungeon as a way to solve puzzles) and (atm) a manual would be nice.Would welcome new dungeons, more (conversation) choices, etc.. Nice game, beautiful and easy. Good to relax after work. 75/100PS Developer is actively responding to player requests and already tuned game balance.. If you like dungeon crawling, I think you'll enjoy this game. If you like dungeon crawling and cute girls, you'll love this game. Despite what sounds like a scary or unfun looming time limit, this game has been updated and that is no longer even a valid concern. If you put in any effort whatever, you will be rolling in the gold. All the characters and creatures have great designs, and though I've only finished one route, I am excited to go through the other three routes to see what they have to offer in terms of romance and events. With the news of an additional update coming in April with even more additional content, I'd recommend giving this game a try. Demo update 2.04: 1 new boss battle and some more changes/bug fixes!Complete changelog:. Kerbal Space Program Angel Precario Mistakes have been made: It has been a while since I posted an update about 'Angel Precario' and there's a clear reason why I had been quiet for that long.I think mistakes have been made my myself with announcing this game while I was just starting developing 'Angel Precario'. I had the idea about this free game which should be story only, and what would be better than visual novels, right?Well, I guess pretty much everything.There has been times where I was working on the game while being motivated. But sooner or later I started to don't like the story at some points. So I changed dialoges and changed some parts of the story here and there.Than that software I'm using to develop the game with had an update and killed every progress I had so far and I needed to start at zero again.At that moment I started to lose my motivation to work on 'Angel Precario', and I started to dislike the story even more. I changed the story more and more and rewrote the whole story again, and it was just getting worse in my honest opinion.At that time Life is Strange 2 (Episode 1) had been released. I've also started to play the first Life is Strange and Life is Strange: Before the Storm. Espacially the first LiS hit me hard, and while I was seeing how well written the story of the game is and how lovely it looks... I started to ask myself if it's even worth to keep working on 'Angel Precario'.I know... I shouldn't compare 'Angel Precario' with LiS but that game hit me right in my face and feels, in a positive way of course. It was such an emotional rollercoaster ride for me that I started to think that 'Angel Precario' will suck anyway and nobody will even care about it.Why would anybody play my VN when you can play Life is Strange?And I have to tell you, if you haven't played LiS yet... go and play it. The first chapter is for free and that game is just awesome.Okay, that's no review for Life is Strange so lets get back to my... game.There has been a lot of stuff happend in the past which leads me to the point that I'm absolutly not happy with 'Angel Precario'. If I wouldn't had changed the story and dialogues that often I think the game would already had been released.I haven't promoted the game. Something you normally should do as an developer.I was way to silent about the game and updates.I totally sucked when it comes to every of those amazing voice actors who didn't know whats going on. Hell... even 3 or 4 voice actors where still waiting for some demo dialogues to check if they would fit the character I recommended to them. I've made so many mistakes and I'm truly sorry about all of it.I don't have any experience in marketing or how to communicate with any of you. It doesn't matter if you are someone who's waiting for the game to play it or if you are one of the voice actors...I just didn't know what to tell you or anything about this stuff.Don't get me wrong, it's not my first game I'm working on. But it's almost the first game I've publicly announced and now there are 600+ people waiting for the game here on steam.I never even thought I would reach 100 people.You guys and girls are awesome and to be honest, I didn't deserve any of you for being that silent to all of you.So a month ago I've read through the story again and I wasn't happy with it. Not even a little bit. I started to dislike it that much that I deleted the whole story while I was playing the first chapter of Life is Strange 2. I know... I shouldn't compare my game with other games but what would you do?I started to dislike the story of my game and I started to hate it.That's when I was deleting the whole story and wanted to start all over again.I even wanted to inform you about it but I didn't.Why? Because I still haven't written a single word for the story.I don't know what to tell you now but the truth.In my point of view I failed in anything I've tried to do with this project and game.So how am I going to continue?To be honest... I don't know. Yet.I still think that the idea of a visual novel with a story I wrote about depressions is shit. I think I will never be able to create an emotional story just with pictures and some text.I always will keep comparing my game to others and every new chapter of LiS2.And while it might sound that I don't like the Life is Strange games... I love them. That's why I'm comparing my game to LiS.Maybe I just need some time to get my mind clear again.Christmas, New years eve and my birthday always let my depression climb the ladder and take over my life for a few weeks.I just wanted to let everybody of you know what's going on and why I have been silent for that long.I'm sorry for failing communicating with all of you and in developing the game.I will let you know when something has changed but I can't promise anything.ZG-Games on Twitter: https://twitter.com/games_zgAngel Precario on Twitter: https://twitter.com/AngelGameSeriesGerman Facebook-Site for Angel Precario and Angel - The Silver Sword:https://www.facebook.com/projekt1kraftEnglish Facebook-Site for Angel Precario and Angel - The Silver Sword:https://www.facebook.com/zggames/ZG-Games on YouTube:https://www.youtube.com/channel/UCgzKFoxvuTI-HuUcqvbcGEA. Where is 'Angel Precario'?: Before I get to the point on where 'Angel Precario' currently stands, I want to say thank you first for the 100 members in the official group. Of course, I also want to thank the 500+ people who have 'Angel Precario' in their Steam wish list.These aren‘t huge numbers, but I'm grateful for EVERYONE who joins the official Steam group and has 'Angel Precario' on their wish list. You are the best! But where is 'Angel Precario' now?There is a clear need for explanation here, because a lot has happened in the past weeks and months. Let's just start from the beginning.Actually, I had planned to release 'Angel Precario' either before or shortly after the week of E3. Unfortunately, there were some problems with the software I am using to work on 'Angel Precario‘. This software is not necessarily the best, but it is the easiest, most understandable software to use while I'm working on the main game, 'Angel - The Silver Sword'.So, what are those problems right now?Until just a few weeks ago, everything was still in development and working as planned, so good that 'Angel Precario' could have celebrated his release on Steam this week. Unfortunately, as you can see, this is not the case. There was an update for the software that I'm working with on 'Angel Precario'. The software forces the update to such an extent that it is impossible to reject it. If you try to refuse the update, the software won't start until you install said update.So, I surrendered to the software and had the update done. The next problem came directly from the fact that my project 'Angel Precario' received the update as well. Since I had changed several things in the code of the game, the project crashed completely and made it impossible for me to save the project in any way. Even back-up files did not save anymore. It was a sad certainty that I had to start over.That alone would not be a big problem. After all, I still know the workflow and what I've done, but the software update brought more problems with it. Originally I had removed various functions in the options and added some things. For example, the main menu had been adjusted by removing the "Gallery" menu. The "gallery" does not make any sense for me, because I have nothing to fill a gallery with. So, I removed it.However, when I removed the gallery from the software code again, it left an ugly gap in the menu that unfortunately can not be filled. Likewise, any progress in the English translation has been lost as well. Unfortunately, everything is really lost in this particular part, so I have to start over again, before I can send the English translation to be reviewed and corrected.In short, any progress I had was lost with a single software update. Unfortunately, that's why 'Angel Precario' is not available yet.But, I promise you that the visual novel will be released in the next 2 or 3 months. I hope you understand this setback and are still interested in 'Angel Precario'.To stay up to date, like and follow our social media channels:ZG-Games on Twitter'Angel Precario' on Twitter'Angel Precario' & 'Angel - The Silver Sword' on Facebook (English site)[www.facebook.com]'Angel Precario' & 'Angel - The Silver Sword' on Facebook (German site)[www.facebook.com]ZG-Games on YouTubeSteam-Developer Website. Clarifications on the late release: As some of you may have noticed, Serment's release has been... rather delayed, to put it mildly. We've had people messaging us asking about the situation or offering to help us with the testing process.It's an honor to know there're this much interest in our game, and believe me when I say we are just as impatient as you are! However, the delay is a necessary evil and I will now elaborate a bit more on why we are taking so long.First off, as I mentioned in another part of this discussion forum, there were several design flaws present in the demo that we didn't notice until testing the full game. Redundant mechanics that served no purposes ("Hang around" option in most places in the demo), mechanics that are not scalable beyond the small scope of the demo (Buffs and debuffs being purely percentage based and stacking indefinitely), lack of replayability between different routes, we had them all.These problems can't be left unaddressed and after some discussions, we decided to rework major parts of the design from scratch instead of making impromptu fixes whenever things go wrong, otherwise there'd be no end to them. This was our inexperience as developers showing and we have no excuses, but if we have to choose between a timely release and a quality game, we would always choose the latter and I hope you can agree.There are also many bug fixes and polishing touches to be made. Unclear UI, awkward controls, unnatural dialogues, unnecessary clicks or button presses are some of the issues we've been trying to tackle. Here're a few polishes we've done since the last demo update to give you an idea of what to expect in the full commercial version:Added visual indicators for several UI elementsExample 1[i.imgur.com]Example 2[i.imgur.com]Added some QOL featuresReview crafting orders[i.imgur.com]Confirmation for important choices[i.imgur.com]Make another purchase instead of moving back to the shop menu[i.imgur.com]"WASD" keys can now be used to navigate the game's interface to make it more convenient for players using a mouse and keyboardOf course, we have no intention of delaying things forever. We are fairly happy with how the latest build turned out, and have supposedly entered the "final" phase of testing. However, we have a track record of underestimating how long these things would take, so I can't really give you a release date until things are absolutely confirmed (The demo was released 2 months later than what we'd planned. We also thought the full game would be ready by last November, but here we are ).I hope that clears up the situation a bit, and hopefully Serment will turn out to be a game that's worth the long wait.Also, a quick shoutout to our publisher Sekai Project, who has been very supportive and understanding thus far.. February 5 update: Fixed a potential crash in "all items" tab in the status screen Reduced lag in the status screen when having too many items in the inventory Fixed a crash in battles when "Auto-hide mouse" option is disabled Fixed a potential framedrop when previewing armor stats in the shopping and crafting menu Fixed some typosEdit: Fixed fishing success rate being lower than intendedIf you still encounter any bugs or issues, please report them in the forum or to the support email address posted there and we'll address them as soon as possible.. Demo update 2.03: A few more fixes and changes. Complete changelog:. Serment - Contract with a Devil Demo Now Available!: The long awaited demo for Serment - Contract with a Devil is now available to download!Experience a taste of this wonderful visual novel - dungeon crawler hybrid where you play as a girl who is mysteriously revived by a beautiful devil!But with any miracle there is a steep price to pay - instead of claiming our heroine's soul as repayment, she demands an enormous sum of money! Get ready to dive into this light-hearted adventure and make that dosh with exciting features such as 4 playable main characters, turn-based RPG battles, minigames, and more.Don't resist the temptation to try out Serment - Contract with a Devil's demo!Also don't foreget to check out the beautiful gameplay videos on this title:Dialogue Gameplay: https://youtu.be/P2jGX77LqsEBoss Battle Preview: https://youtu.be/aLy1WZBwdZw. Demo update and some news about the full release: It's been a while since the last one, but the demo has received another update!Aside from 2 new events, this update also includes several QoL and gameplay features, as well as some balance and UI improvements. The complete changelog would be too long so it won't be posted here this time.Moving on, as some of you may already know, we have been doing QA for the last few months to get the full version of Serment ready for release. Unfortunately, there are still some bugs to be sorted out and improvements to be made, so the game's still not polished enough to go on sale yet.However, as I've mentioned in some discussion threads, all the core contents have been finished so it shouldn't be too long from now!

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